#include <geometry/Circles.h>#include <utilities/hash.h>#include "RefineVertex.h"#include "SplitData.h"#include <string>#include "GenericMesh.h"#include "MeshTypes.h"Go to the source code of this file.
Classes | |
| struct | ProtectedBall< amb > |
| struct | PBall< Mesh > |
Functions | |
| template<class Mesh> | |
| ProtectedBall< Mesh::ambient_dimension > * | makeProtectedBall (Mesh *m, const typename Mesh::Simplex &s) |
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Use this instead of new ProtectedBall<Mesh>() to avoid needing to write out the type. |
1.4.6