WorkItem.h File Reference

#include <string>
#include <utilities/SmallMemoryPool.h>
#include "MeshTypes.h"
#include "Mesh.h"

Go to the source code of this file.

Classes

struct  WorkItem< ambient >
class  WorkItem< ambient >::AllocatedItem< Derived >
class  WorkItem< ambient >::BallBased< Derived >
class  WorkItem< ambient >::VertexBasedAmbient< Derived >
class  WorkItem< ambient >::NewBoundaryVertex
struct  WorkItem< ambient >::Encroached
struct  WorkItem< ambient >::VerySkinny
struct  WorkItem< ambient >::CrowdedSteiner
struct  WorkItem< ambient >::CrowdedInput
struct  WorkItem< ambient >::Sliver
struct  WorkItem< ambient >::MediumSkinny
struct  WorkItem< ambient >::Unresolved


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