MeshTypes.h

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00001 #ifndef MeshTypes_HEADER
00002 #define MeshTypes_HEADER
00003 
00004 #ifdef HAVE_CONFIG_H
00005 # include <config.h>
00006 #endif
00007 
00008 /* Rule of this file: it cannot #include anything else in the current
00009  * directory.  The idea is to have all files #include this one, so we
00010  * must make do here with forward declarations. */
00011 
00012 #include <stdlib.h> // size_t
00013 
00014 template <size_t ambient> struct GenericMesh;
00015 template <size_t ambient> struct ProtectedBall;
00016 template <size_t ambient> struct RefineVertex;
00017 
00018 #include <geometry/Point.h>
00019 #include <utilities/OrderedHash.h>
00020 #include <utilities/hash.h>
00021 
00022 template <size_t ambient>
00023 struct MeshTypes {
00024   typedef ::ProtectedBall<ambient> Ball;
00025   typedef ::RefineVertex<ambient> Vertex;
00026   typedef Geometry::Point<ambient> Point;
00027   typedef ::GenericMesh<ambient> GenericMesh;
00028   // typedef hashers::hash_set<Ball*, hudson::hash_by_cast<Ball*> > BallSet;
00029   typedef hudson::OrderedHashSet<Ball*, hudson::HashPointer<Ball> > BallSet;
00030 };
00031 
00032 
00033 #endif

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